Pukoban Game Solver

In this project, I explored the challenges and strategies involved in solving the Pukoban puzzle, a variant of Sokoban, using various search algorithms and heuristics. The Pukoban puzzle presents a robotic character tasked with moving boxes into storage spaces while adhering to specific rules and constraints.

Check out my code!

Below is a link to my GitHub Repository. Check it out!

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Connect Four using MiniMax Algorithm with Alpha-Beta Pruning

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N-Queens Solver using Hill Climbing and Genetic Algorithms